#pragma once
#include "piece.h"

#define PATH_PAWN_BLACK "images/pawn_black.bmp"
#define PATH_PAWN_WHITE "images/pawn_white.bmp"

class Pawn :
	public Piece
{
public:
	Pawn();
	Pawn(Piece::Color c, int id);
	virtual ~Pawn();
};

